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    Wednesday, 17 June 2009

    Sony Ericsson Aino - PS3 Remote Play

    This is the first demo of the new Sony Ericsson Aino's PlayStation 3 Remote Play compatibility. Double click the video to go to our new YouTube Channel. The video speaks for itself otherwise.

    Sony Ericsson Aino Available from 'Early Q4 2009'


    Sony Ericsson have revealed on the Official Press Release web page of the Sony Ericsson Aino that the mobile phone that has PlayStation 3 Remote Play will be released in "Early Q4 2009". The new touch screen phone gives a little taste of what could be the start of a PlayStation phone.


    Other features include:
    • Facebook
    • 3D games
    • FM radio with RDS
    • Java
    • Motion gaming
    • Remote Play for PLAYSTATION®3
    • Tracker
    • Video streaming
    • Video viewing
    • Walk mate
    • YouTube™

    So it's expected for release around earky October possibly and could be a huge competitor against the iPhone. Check back at either PSL!VEor PS3-News.co.uk for the latest updates on the Sony Ericsson Aino

    Sony: Motion Controller in Development since original Eye-Toy


    You may think that Sony's Motion Controller 'Wand' has been kept a secret for maybe two or three years. Wrong. Sony have revealed that the Motion Controller has been in development since the days of the first Eye-Toy which was released in 2003 for the PlayStation 2.


    Sony's Andrew House told GameIndustry.biz, "It's been a while. If you want to track it back the team has been working on that since the days of the original EyeToy."

    Does this mean that the motion controller will be a flop like the Ey-Toy or will it change gaming completely?


    Tuesday, 16 June 2009

    Rumor: PSP Apps Coming to PSN


    Do you think the iPhone has an advantage over the PSP as it has games and applications? Well that could be changing very soon. Sony apparently plans to reveal an updated PS Store at Gamescon in August, with a new section for PSP Apps. The apps are reportedly priced between $2 and $6 and will take up a storage space of 100MB.


    Not only that, but it could be up and running on the PlayStation Store by the end of the year as the PSP Go will be released on October 1 worldwide. This means that the PSP will compete hugely with the Apple iPhone and all that will be needed is the ability to make calls. Could one of the applications be Skype?

    Sony ofcourse doesn't comment on any speculation so we will have to wait and see.

    Monday, 15 June 2009

    Hand's On: Supercar Challenge


    I was lucky enough to get my hands on a copy of the PlayStation 3 Exclusive, Supercar Challenge. The game is created by the same company who were responsible for Ferrari Challenge.

    The game features over 40 supercars including the Bugatti Veyron 16.4 and Ferrari Enzon. It also includes over 20 attractions such as Nurburgring. The graphics in this game are exceptional (Not like Gran Turismo or Forza 3's will be) and gameplay is well improved over Ferrari Challenge and more realistic. Controls are still a little rusty but they are better than in other past racing games.

    The game also includes a decent 16 Player Online and ables you to have any car you want online and race against players worldwide. 7 different driving views are included but you will either use first or third person camera's. The games dynamic A.I. has also had a big improvment from it's predecessor as most skilled players on Ferrari Challenge found themselves winning almost every race from the word go. The game has been improved quite well, with everything feeling that little bit more polished than Ferrari Challenge and a lot more crisper.
    Over the next month the game should come into place and it should end up as a decent game. The game won't exceed Gran Turismo 5 or Forza 3 for that matter but if you want a decent supercar racing game before GT5 is released then you might want to get your hands on Supercar Challenge.

    Supercar Challenge will be released on July 3rd Exclusively on PlayStation 3. The game is developed by Eutechnyx and is published by System 3. The game will support Trophies.

    Sunday, 14 June 2009

    Battlefield 1943 Delayed?


    We have been expecting the new multiplayer first-person-shooter Battlefield 1943 for quite some time. It was expected to be released towards the end of this month. Although now on the Official EA Battlefield 1943 Site the release date is stated as PSN: Ships - 9/30 and Xbox Live: SHips 9/30. For all of you who had your money ready for the end of the month (The game will be $15/£9.99) you may have to put it away for a little while longer.

    5 Days till Launch - PS3 Wheel



    Been looking for a mario kart style wheel for your PlayStation 3? Well here it is. The new Accessories4Gamers PS3 wheel takes full advantage of the SixAxis and Dualshock 3 controllers. Accroding to Accessories4Gamers, the device will be released in 5 days on th 19 June 2009.


    Lost Planet 2 to be released simultaneously on PS3 and 360


    Despite all the rumors that Lost Planet 2 will be a timed exclusive for the Xbox 360, Chris Kramer, public relations of Capcom USA, confirmed to Joystiq that the game will be released on the same date for both platforms.


    "Day and Date launch on both platforms is the plan," Kramer told Joystiq, he went on to say "Might ship a bit earlier in Japan (like RE5), but US/European releases will be simultaneous."

    Kramer could not confirm a release date but the game is due for release in early 2010.



    Saturday, 13 June 2009

    Prototype Review


    The main theme of Prototype is to get revenge through deception and destruction. So you may think it is along the same story lines as a GTA Title. It’s certainly not. It’s a lot more than that. Every mission is different, requiring different varieties of attacks and tactics.

    You ask yourself questions whilst looking down on a troubled New York City. Should i go in hard and tear everything to pieces or a quieter approach? Should i use a helicopter or a tank to destroy everything? Whichever decision you make, you will feel rewarded afterwards.

    Almost the very first thing you do in Prototype is kill a lot of people. The game opens in Time Square, New York City and everything surrounding you is exploding from buildings to manholes, tanks are firing at mutants which are leaping from the cities billboards whilst you (Alex Mercer), are in the middle of everything chopping literally everything and everyone into pieces.

    The structure of the game heavily resembles other games like GTA IV and Assassins Creed. Your free to roam anywhere at any time through the game from the moment you start playing. Side missions are dotted all over the map which resembles either side-missions or min-games. Mission markers are yellow and are available to be activated at any time. The games full missions will reveal who Alex Mercer actually is as you slowly progress through the game. Be warned, as there are a lot of twists in the plot. You will meet different characters through the game who know more about the viral outbreak of mutants. You then have the ability to absorb into these characters and find out what they know.

    At the start of the game you will only have the ability to simply run and jump and as you progress and experiment through the game, you will earn Experience Points (EP) which you will then be able to upgrade Mercer in almost any way you want.

    Consuming people will be a great experience for any gamer as you will be able to sneak into military bases and you can also upgrade to a stealth costume. Another excellent tactic against military bases by attracting attention to a mutant which will distract enemy fire and possibly the best ability of all is that if you steal the right identity you can order in artillery strikes onto your enemy bases or virus hives. Boosting Mercer’s strength is a must as he’ll be able to pick up heavier objects with more force and with the ‘Spiderman-like’ webbing Mercer has you will be able to pull heavier objects such as helicopters to the ground or you could catch a ride.

    During the game you will be involved in some excellent boss fights with the best one possibly being the first one where you have an epic battle in the centre of a viral hive. At this point Mercer’s blades feel terrible to control but don’t worry as you will get used to them.

    The mini-games featured in the game are also exceptional with five game types (Kill, War, Consume, Movement and Glide). In kill you simply kill as many mutants or military personals but with military devices such as tanks or helicopters. War is a lot like Kill except you don’t use military devices. Consume is where you have to locate and consume a certain character. Movement is simply a range of races around the city and finally Glide is where a target is set on the map and you must leap from the roof of a building, glide and land as close as possible to the target. The closer you get, the more EP you are rewarded with and it’s easier the next time around.

    The game is superb, and offers so many ways to play it, with so much carnage and fun in it, you can’t go wrong. The only blank point is no co-op or multiplayer. You will be experimenting the game for months to come.

    PSL Score – 9/10

    Wanted: Weapons Of Fate Review

    Wanted: Weapons of Fate is the latest secret agent game to head to consoles. The movie was very popular for quite a few weeks and Warner Bros. Are hoping to continue the popularity with the game.

    You play as the greasy haired supernatural assassin, Wesley Gibson. Who is trying to discover the truth about his family, with a lot of questions to ask the game starts five hours after the movie ends. The game gives you the ability to curve your bullets into the throats of your enemies. The only way the developers GRIN could have made this happen is by making it a third-person shooter. The whole game is a slick and enjoyable adventure. Unfortunately the game is far too short and is in need of some DLC. In other words it’s a classic movie game.

    To activate the ‘bullet-bending’, hold the L1 button for the PlayStation 3 or the same button for Xbox 360. Choose your target and put it through their skull. If you hit your enemy through the throat your screen will gush full of blood.

    GRIN have done an excellent job with the cinematic part’s of the game. They can be aggravating at times but are always exciting and filled to the brim with memorable locations. The aeroplane level which is featured in the demo is a brilliant example where you come face-to-face with deadly assassins.

    The cover system featured also works very well for the style of game. Sliding and rolling behind cover gives an adrenaline rush and the difficulty isn't too challenging provided players realise early on that steaming straight into the action leads to a quick death. For most of the game you will only have access to one gun but you will have access to two towards the end of the game. It might just be the way the story was supposed to go but every shooter needs a large range of weapons including some decent mounted-guns. The problem with Weapons of Fate’s mounted gun’s are simple, they’re the worst there is on a ‘next-gen’ game. They take up at least 75% of the screen and just ridiculous for any game in the 21st Century.

    The game will only take a few hours to complete which isn’t unusual for a game based on a movie. You will also pick up a few trophies/achievements through the short campaign, maybe even a full set. Nothing beyond the graphics will blow your mind away and the game is certainly not worth the £40 it was first released for. So either rent, or wait till this summer when it will be hitting the bargain shelves.

    PSL Score – 7/10

    Friday, 12 June 2009

    The New PS3 Wheel is looking Excellent



    Accessories4Technology are releasing a new steering whel for the PlayStation 3. The steering wheel will take huge advantage of the SixAxis motion in the PlayStation 3 Dualshock Controller.

    Features:
    • Enhances gameplay for all driving games that support SIXAXIS Control
    • Fully compatible with SIXAXIS and Dualshock 3 Controllers.
    • Allows full access to all wireless controller buttons
    The accessory will be launching on June 19th (Could Change). To see more information go to http://www.accessories4technology.com/ and click the PlayStation 3 tab.

    New Modern Warfare 2 Details

    The new Play Magazine in the UK has given some new details of the biggest FPS of the year:


    Multiplayer
    • Every perk featured in the original multiplayer will return with some new ones included.
    • The new 'Special Forces Mode' will be like the Mile High Club mode.
    • Operation Detachment may feature.
    Single Player
    • Stealth will play a huge part throughout the game.
    • Squad insertions will be by helicopter or submarine.
    • The new target of Task 141 is one of Zakhaev's buddies - a man called Makarov
    • Players will be able to use riot shields (Only in single player campaign)
    • Longer completion time.
    • Single Player spawning system will change slightly.

    Release Info
    • The game will be called Call of Duty: Modern Warfare 2 (This could change near the release)
    • November 10 is it's release date. CEO of Infinity Ward says this will never change.