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    Wednesday 1 July 2009

    Call of Juarez: Bound in Blood Review


    What could you expect from the sequel to the original Call of Juarez? A lot, is the answer after the brilliant reception the western first-person shooter had when it was first released in 2006 in Europe. Now, Bound in Blood looks to take the franchise to the next level with a western version of Modern Warfare.

    Campaign Story

    The story mode itself lets you play as either of the McCall brothers, Ray or Thomas. The first act sees you battle through the American Civil War until you disobey your orders to return to the home you grew up in only to find your Mother and Brother held hostage inside the house. As the story forms around the McCalls, you will have to take them on a Journey to Juarez where you will hunt for all the ritches you can possibly find to get your life started again. The worst part of the campaign mode is when you gt to a checkpoint your screen will freeze and load for up to 10 seconds an when you do hear the voice acting of the brothers (Ray especially) you will be a bit baffled by the dodgy western accents, but doesn't every game have a few bad points?

    Gameplay

    The gameplay does slightly compete with that of World at War although the controls are slightly different and the gun-play isn't as smooth. New features such as using cannons and dynamites really bring the reality of the time into the game and you will get caught up in the story mode no matter what. You certainly shouldn't be bored with the range of guns that are included in the game including Pistols, Rifles, Shotguns, Gatling guns and a few knives are also thrown in which is an excellent feature in the game.

    As you make your way through the game, you will feel a lot more free than other FPS' as you have many, many miles of land to travel through on foot and horse and the graphics are exceptional from start to end with some cut-scenes reminding me of what i have seen in Heavy Rain.

    Multiplayer

    Nothing other than Killzone 2 can compete well with the multiplayer features of Call of Duty 4 and World at War but there is something special about Bound in Bloods multiplayer. You have a range of options. 13 to be precise including Rifleman, Gunslinger, Native, Miner and my personal favourite, Sniper. The online multiplayer in Call of Juarez: Bound in Blood is highly addictive.

    Conclusion

    Bound in Blood is at the moment, a one of a kind game. It will however be getting some competition when Rockstar Games bring out the western version of GTA but Ubisoft shouldn’t be that worried. The game is almost brilliant on every scale. A few problems with checkpoints in the story mode but overall the game will entertain you. You can meet the McCall brothers on Friday 3 June in Europe on PlayStation 3, Xbox 360 and PC.

    Rating: 83/100

    Wednesday 17 June 2009

    Sony Ericsson Aino - PS3 Remote Play

    This is the first demo of the new Sony Ericsson Aino's PlayStation 3 Remote Play compatibility. Double click the video to go to our new YouTube Channel. The video speaks for itself otherwise.

    Sony Ericsson Aino Available from 'Early Q4 2009'


    Sony Ericsson have revealed on the Official Press Release web page of the Sony Ericsson Aino that the mobile phone that has PlayStation 3 Remote Play will be released in "Early Q4 2009". The new touch screen phone gives a little taste of what could be the start of a PlayStation phone.


    Other features include:
    • Facebook
    • 3D games
    • FM radio with RDS
    • Java
    • Motion gaming
    • Remote Play for PLAYSTATION®3
    • Tracker
    • Video streaming
    • Video viewing
    • Walk mate
    • YouTube™

    So it's expected for release around earky October possibly and could be a huge competitor against the iPhone. Check back at either PSL!VEor PS3-News.co.uk for the latest updates on the Sony Ericsson Aino

    Sony: Motion Controller in Development since original Eye-Toy


    You may think that Sony's Motion Controller 'Wand' has been kept a secret for maybe two or three years. Wrong. Sony have revealed that the Motion Controller has been in development since the days of the first Eye-Toy which was released in 2003 for the PlayStation 2.


    Sony's Andrew House told GameIndustry.biz, "It's been a while. If you want to track it back the team has been working on that since the days of the original EyeToy."

    Does this mean that the motion controller will be a flop like the Ey-Toy or will it change gaming completely?


    Tuesday 16 June 2009

    Rumor: PSP Apps Coming to PSN


    Do you think the iPhone has an advantage over the PSP as it has games and applications? Well that could be changing very soon. Sony apparently plans to reveal an updated PS Store at Gamescon in August, with a new section for PSP Apps. The apps are reportedly priced between $2 and $6 and will take up a storage space of 100MB.


    Not only that, but it could be up and running on the PlayStation Store by the end of the year as the PSP Go will be released on October 1 worldwide. This means that the PSP will compete hugely with the Apple iPhone and all that will be needed is the ability to make calls. Could one of the applications be Skype?

    Sony ofcourse doesn't comment on any speculation so we will have to wait and see.